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Soul Fire: leveling issues
By:
Jhh Ggh
I don't think our CC needs to go away so much as it needs a rework. In
PvP, it's fine to keep warlock CC to defensive mode; we're still good at pressuring opponents with damage, even when chilling at the graveyard. In PvE, CC needs to be refined a little to see some use outside talenting Shadowfury or using the felhunter/observer pets. For the love of Gul'dan, buying wow gold,make a minor one like c; I don't see the point of needing to swap out a glyph for trash mobs. Eye comes to mind. While the warlock green fire quest would again be in a little trouble without Eye of Kilrogg, I don't know when I use this, ever. Sometimes I use it to peer around in PvP. I would be sad to see it go because it's fun to mess around with (e.g., bouncing warlock balls during raid break), but I don't know of any damage-impacting uses. Breath comes to mind. While the warlock green fire quest would again be in a little trouble without Eye of Kilrogg, I don't know when I use this, ever. Sometimes I use it to peer around in PvP. I would be sad to see it go because it's fun to mess around with (e.g., bouncing warlock balls during raid break), but I don't know of any damage-impacting uses.During the Twitter conversation about button bloat, a side-conversation branched off. A leveling warlock player said the leveling experience for warlocks was confusing and felt like too much, so she agreed that something needed to be cut from the buttons. ut not every active ability you learn as a warlock needs a keybind. Looking at my keybinds, you can use macros to put most needed abilities within 12 keys, 20 if you want to consider my Naga. Everything else is clickable when needed.
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