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I've already beta analyzed MapleStory 2
By: Rsgoldfastcom JK
I've already beta analyzed MapleStory 2. I understand what this game is and exactly what happens when you reach the end -- you are lonely and tired, and there is nothing left to do but to explore the entire world. But exactly what exactly the beta version was MS2 Mesos missing -- the enormous MapleStory community of children and teenagers currently grown up as college students and young professionals -- meant that I was simply playing a shell of a match.
It is the thrill of knowing others are also striving to create their characters the silliest-looking or even the most lovable, that clever names are well sought after, and that whenever you're searching for a party pursuit, five additional strangers anytime will immediately join you. These are the things which make this match meaningful. I sat there for hours trying every nice term I could think about until I eventually landed on a four-letter word username that others hadn't taken yet: Leit, like in leitmotif. (I also created characters named Enlarge and Colonial, but those do not have quite the same appeal for obvious reasons.)
In beta, virtually any word was accessible, which sucked the joy from the exquisite hunt. The same holds for building a home. You're afforded so much free space and furniture, but the act of placing the bricks and intricate details is tiresome if nobody ever knocks on your door.
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I've come to the conclusion that MapleStory two best of MS2 Mesos lives or dies by how many people are playing it together. And while that's true for many massive multiplayer games, it is especially true for Maple, because its fan base is mostly those who grew up using the first, and enjoy the nostalgia element. No one actually plays Maple because of its content and quests.
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